Your starting platform is a cluster of 5 derelict warships loosely connected by rotting gangways. Each ship has unique structural characteristics — and each will eventually fail without engineering intervention.
Key Challenge
Each of the 5 ships has a unique degradation timer. The smallest destroyer starts with 40% hull integrity and loses 2% per day. The aircraft carrier has 90% integrity but loses 1% per day. When a ship reaches 0% integrity, it sinks — along with everything built on it.
Strategy
- 1.
Prioritize repairing the destroyer immediately — it is your most urgent threat. Hull Repair requires Steel and Engineers. The destroyer needs 5 Steel per repair action to restore 10% hull integrity. Get Steel production running (via trade or Sailors' salvage) by Day 5.
- 2.
The aircraft carrier's massive flight deck is the best building surface in the scenario. Once you've stabilized the destroyer, use the carrier deck as your primary residential and production zone.
- 3.
The scenario's ultimate objective is the Fleet Consolidation — welding all 5 ships together using the Magnetic Crane (Engineers-only, requires research). This creates a single super-platform immune to individual ship sinking events.
Quick Tips
- ▶ Sailors are the MVP faction in this scenario. Their Salvage Masters perk gives +60% yield from the abundant metal salvage across the fleet.
- ▶ Build connecting bridges between ships before improving any individual ship — isolated ships that sink take their populations with them.
- ▶ The Navy Armory on Ship 3 contains a pre-built weapons cache that can be converted into the scenario's unique Defensive Turret buildings — useful for the late-game pirate raid event.